The Call of Duty: Black Ops multiplayer reveal event took place September 1st, 2010, giving gaming press from around the country the chance to see what all the fuss is about. Below you will find all the main info from the presentation. Take a deep breath, Enjoy.
Customize
- Compete, Customize and Create is the slogan they are going with for Black Ops multiplayer
- Combat Training: training map with AI (bots.) Different rank progression. Aimed at players who don’t go online.
- Character model shows up in menus, so you can see customization effects.
- Basic appearance determined by tier 1 Perks. For example, Flak Jacket = armored appearance, Ghost = stealthy appearance
Killstreaks/Equipment
- All things that are lethal are on right bumper, all Tactical items go left bumper, and there’s now an equipment category for deploy-ables.
- Motion Sensors (a personal UAV) and a Signal Jammer.
- Players will get special weapons in Care Packages – the Death machine and Grim Reaper (chain-gun and missile launcher)
- Napalm Strike, Gunship, Mortar Team, Radio Controlled Car, SAM Turret and Spy Plane killstreak rewards
Call of Duty Points
- Every time you play, you earn money – Call of Duty Points (CP)
- What you used to unlock by level is now for sale – if you can afford it, you can buy it (weapons, equipment)
- Contracts: time limited challenges that you purchase with COD Points (CP). Categories = Mercenaries, Operations, Specialist. Each is attached to certain play styles and in-game achievements. Mercenary rewards players for kills and kill streaks, Operations are for team players, and Specialists are for unique play styles.
Wager Matches
- Gambling: - you ante up and put your COD Points on the line and wager on matches. The top three players split the pot.
- Four new Wager Match game modes, separate from your standard rank progression in multiplayer competitive modes.
- One in the chamber, Everyone has just a pistol with one bullet and three lives. If you kill someone you get a bullet.
- Sticks and stones: You have crossbows and ballistic knives plus a tomahawk. If a player is killed with a tomahawk they go bankrupted.
- Gun Game: A series of progressive weapons, from pistol to shotgun to sniper rifle, granted to the player after kills. First one to progress through the weapons wins. If you get knifed you get reset a level.
- Sharpshooter: Everyone uses the same randomly selected weapon and unlocks perks per kill. Unlock a better gun with each kill…and lose a “level/gun” with death instead of starting from the beginning.
Customization
- Players have a special attachment for their weapons; they can place clan tags, decals and custom red dots on their weapons using this attachment.
- Flamethrowers, sniper rifles, shotguns… everything can be customized
- Emblem editor
Theater
- Theater Trailer coming in a few days
- Recent multiplayer matches can be edited, tagged and searched with Theater. Auto-upload yet to be confirmed
Other
- 50 ranks in multiplayer
On September - 2 - 2010


Like? Dislike? Comments?
COD points sounds intersting. If you have enough money you can buy a better gun rather than just getting what they want you to get. Wager matches are more intersting. I like to see the one “one in the chamber” that sounds insane.