Kicking Ass And Taking Names!

Archive for July, 2011

Return to Paris for an extended look at the multiple award-winning Battlefield 3: Operation Metro map. Battlefield 3 leaps ahead of its time with the power of Frostbite™ 2, the next instalment of DICE’s cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations. As bullets whiz by, walls crumble, and explosions throw you to the ground, [...]

Posted by =DOF=Admin On Jul - 29 - 2011 1 Comment READ FULL POST

Guys we do welcome creativity from all our members so please contribute to the site as much as you can. Also I need everyone to record 6 clips to your file share. I will be needing this soon because I’ve decided to work on a video titled “DOFUnleashed”

Posted by =DOF=DGVET On Jul - 25 - 2011 1 Comment READ FULL POST

Good news, PC and PS3 Black Ops gamers. Annihilation map pack will be released on both platforms at the end of the month. The third map pack for Black Ops will land on both PC and PS3 on on July 28th. “With Annihilation, the team at Treyarch and Activision has shown its continued commitment to bringing new and unique content to our fans,” Mark Lamia, Treyarch Studio Head, said in a statement. “Players are getting four of the best multiplayer [...]

Posted by =DOF=Admin On Jul - 15 - 2011 Add Comments READ FULL POST

GROUP ATTENTION, STANDBY FOR INSPECTION Support Class Support To be honest, most of us look at this image and worry when this poor bastard is going to get jumped by some Gunnery Sergeant for the Mr. T starter kit of ammunition. Metal draped over your neck isn’t comfortable or practical, put it in a damn box there, devil dog. The other thing we note is that the ‘oorah deadlift of the M249 SAW is cool but based on his arms, someone needs [...]

Posted by =DOF=Admin On Jul - 14 - 2011 1 Comment READ FULL POST

EA’s Battlefied blog has just posted an interview with Lars Gustavsson – multiplayer designer for the upcoming eye-squintingly-beautiful military FPS. Accessibility is high on the team’s priority list, especially when compared to Battlefield 2′s refreshingly abrupt design philosophy: “Play the game our way, or play something else.” This time, an effort is being made to reverse the mentality: “The goal with Battlefield 3 is to offer a vast variety of gameplay experiences and to be inviting to everyone. We’re not [...]

Posted by =DOF=Admin On Jul - 12 - 2011 1 Comment READ FULL POST